The Concept
A timed spin-off of the Final Draft concept. Players must find words under pressure while the grid evolves.
This project explores how simple mechanics can create tension and replayability. By adding a ticking clock and forcing quick decisions, the calm, methodical pacing of the original game is transformed into something entirely different.
Why we built it
Deadline was an experiment in managing high-frequency state changes and real-time DOM updates without sacrificing performance or visual smoothness on mobile devices.